Galactic operations will continue with each commander accumulating victory points (VP). At a future specified time, which will be announced galaxy wide, operations will end. At that time, the federation and commanders with the most victory points will be declared winners and achieve galactic imperial status.
Victory points can be accumulated in a number of different ways. The three main ways are combat, planetary development and by occupying terrain.
During combat, victory points are awarded for the number and type of ships destroyed, the number and types of PDBs destroyed, the number of Soldiers destroyed, and for the infrastructure, technologies and Personnel destroyed. During combined operations, the commander that owns the ship or Planetary Defense Base (PDB) that caused the combat asset to be destroyed gets the credit. Therefore, the ship that takes the kill shot gets the veteran status.
To encourage balanced competition, a player's combat victory points, and a ship's or PDB's veteran status, are awarded on a sliding scale. This scale is based on a commander's production and combat power. The production power is represented by the number of planets a commander owns. Should a commander engage in combat with another commander that has 15% or less planet ownership, then only 15% victory points or veteran status will be awarded. Should a commander, with few planets, engage in combat with another commander that has more planets, the commander, with fewer planets, may receive up to 150% of the possible victory points and veteran status.
For example, when using production power, if a commander with 10 planets attacks a commander with 3 planets, the commander with 10 planets will receive only 15% of the victory points or veteran status. If the commanders have an equal number of planets, the victory points will be awarded as listed in the below tables. Should a commander with 5 planets attack a commander with 15 planets, the commander with 5 planets will be awarded 150% of the victory points.
The sliding scale used for combat power is based on the combined fleet statistics. Similar to production power, if the opposing fleets are relatively unbalanced, the larger fleet will receive only 15% of the victory points or veteran status, while the smaller fleet may receive up to 150%.
For example, when using combat power, if a commander with fleet statistics of 1,000,000 attacks a second commander with fleet statistics of less than 150,000, then the first commander will receive only 15% of the victory points or veteran status. If the commanders have an equal fleet statistics, the victory points will be awarded as listed in the below tables. The second commander would be awarded 150% of the victory points.
When opposing fleets engage in combat, the victory points are calculated using both the production and combat power sliding scales. The results of the production power is added to the combat power results. For all other combat, only the production sliding scale is used.
Ship Type | Victory Points Awarded |
---|---|
Colony Ship | 100 |
Small Cargo | 40 |
Marine Transport | 100 |
Salvage Ship | 50 |
Recon | 40 |
Corvette | 60 |
Frigate | 100 |
Large Cargo | 140 |
Destroyer | 160 |
Black Ops Ship | 40 |
Light Cruiser | 200 |
Heavy Cruiser | 260 |
Battleship | 320 |
Dreadnought | 400 |
Mobile Shipyard | 250 |
PDB Type | Victory Points Awarded |
---|---|
Defensive Satellite | 20 |
Rail Gun | 40 |
Laser Cannon | 60 |
Microwave Lance | 100 |
Ion Cannon | 140 |
Plasma Cannon | 160 |
Dark Matter Battery | 200 |
Quark Beam Artillery | 260 |
Missile Platform | 320 |
Orbital Defense Base | 400 |
Item Destroyed | Victory Points Awarded |
---|---|
Soldiers | 1VP for 100 |
Personnel | 1VP for 100 |
Factories | 4 |
Mines | 4 |
Power Plants | 4 |
Hydroponics | 4 |
Environment | 3 |
Social | 2 |
Technology Skill Point | 1 |
A commander is also awarded victory points for developing controlled territory. Improving a planet's infrastructure, such as increasing it's Factories, Mines, Power Plants, Hydroponics, Environment, and Social parameters adds 5 VP, while researching technologies provides 0.1 VP for each point of technical enhancement.
Victory points are awarded daily for both friendly and enemy held planets. Home worlds and colonized planets, that have an active population, are worth 50 VP while occupied territories are worth 200 VP daily. Jump gate victory points are awarded based on the jump gate's level and if the jump gate is occupied. The victory point awarded are the same as for planets except the points are multiplied against the jump gate level. Again only live planets and jump gates, with a population greater than zero, will receive victory points.